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Studio Toasty

Last updated Thursday, May 18, 2006

Studio Toasty is the name I've come up with for my own little production studio. Clever, I know. I'm not sure yet whether I want it to become more than just me, but that's at least how it's going to start out.

At left you can see my current design for the logo. I'm still working on an amusing splash animation with that toaster dropping down out of the sky and serving up some toast, although it's mostly finished at this point. Snap!

The first major Studio Toasty production will be announced fairly soon, though I've been hinting at it on the home page blog.


Cellosoft Project

Last updated Thursday, May 18, 2006

I'm afraid this project is classified at the moment, but I can at least tell you that I'm working on it with Cellosoft.


"Pocketpeople" Music Video

Last updated Sunday, June 4, 2006

Cliff Cramer, Nick Stamas and I have produced an amusing little music video for Radix's electronica song, "Pocketpeople." I'll have the mp3 itself available here soon because it is legally free to distribute.

The video is about a seemingly average joe who is frustrated with his job and secretly lives a double life as a brilliant but deranged robotics engineer. After returning from a drab day of work, he activates his latest robotic creation, only to find that there are still a few bugs left in his design.

We now have a reasonably high quality version of the video available online:

"Pocketpeople" Music Video (9 MB)

The video was for our Theory and Practice of Multimedia Production class this past spring semester. After a few group meetings and a sluggish start to the semester (the first three weeks of class were spent covering Photoshop, of all things) we decided to make a music video with robots in it.

It was a ton of work (we estimate a net total of some 200 hours between all of us), but it was fun work. For the most part it felt like it went pretty quickly. It was also probably the closest I've come to practical experience in my classes so far, which is refreshing. That class could be really awesome if they trimmed the fat out of it (such as the excessive lecturing on insultingly simple subjects) and had someone with experience and foresight teaching it. But it was still cool, and now I'm all hyped up on a 3D Studio Max vibe.


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